Erebus-Salzenmund Boogaloo

Game 3.4
Total Eclipse of the Shart

Characters:

While escaping The Purple Planet on the space-time cruising Longship: disaster struck: the vessel shattered, casting its passengers into a strange land. Some of the escapees are missing. Some of the escapees are from different ships/timelines!

The party awoke in a deciduous forest, with a large, dog-sized slug observing them. The Slug offered to lead them to the nearest group of humans, vomited itself into two, and did so.

The party was led to Levnec, the nearest human settlement, where they spoke to Dzinski, a tanner, Lord Kristoph, the local lord, and Mary an alewife. Levnec has been heavily taxed by Kristoph.

Between the taxes and a crop fire, winter was harsh, and the villagers turned to desperate measures, to the extent that four of them, at the direction of Slavata, the village priest of Gomphothlos, killed and ate The Toymaker, a gnome that lived in the city.

People have been disappearing from Levnec: some entirely, some (the four who ate The Toymaker) disappearing, leaving their clothing behind as if they were Raptured away. The villagers believe the gnomes are responsible, in retaliation for killing and eating The Toymaker.

Lord Kristoph told the Party he would give them directions and equip them to travel to the next, nearest city if they quelled the villagers’ fears of the gnomes by returning with five gnomish hats.

The party investigated The Toymaker’s shop, and found a note that expressed The Toymaker’s concern that he would ‘be eaten sooner than expected by the townsfolk.’

The party traveled to the West of Levnec to The Tower of Mel, home to Mel, an outcast sorcerer with plans to animate a stone statue to use in vengeance against the residents of Levnec. To complete this, he needs Gnomes to power this. He does not know where the gnomes live.

The party wandered the woods, an encountered a gnome that, when pressed, named himself Biff Hat, and offered to lead them to the Gnome Village.

On the way, the party and Biff Hat stumbled across a group of cultists, dressed in unusual, ghillie suit-like camouflage and crude dragon masks around a strange wooden totem. After a brief fight, the cultists were killed save for one knocked unconscious and taken prisoner.

The party proceeded on towards the Gnome Village.

View
Games 3.1 - 3.2
Against the Emerald Enchanter

Characters:

While escaping The Purple Planet on the space-time cruising Longship: disaster struck: the vessel shattered, casting its passengers into a strange land. Some of the escapees are missing. Some of the escapees are from different ships/timelines!

The party wandered in a deciduous forest, hunting small, carnivorous rodents.

The party encountered the Village of the Oboline, home to a strange people with tarnished coins for eyes. The Oboline were welcoming and hospitable , but were tormented by The Emerald Enchanter, who would kidnap and experiment upon them.

The party offered to stop the Enchanter, and were guided to his estate.

The party battled emerald statues on entering the estate; on defeat, some shattered into cheap emerald bits but some returned to dead Oboline.

Venturing further, the party saw mosaics of the Emerald Enchanter, who is a robe’d, green-hued Guy Fieri, battling monsters and performing derring-do. The mosaics then turned into a humanoid shape and killed the party.

The party was rescued by their Oboline guide, and returned to defeat the mosaics. The Emerald Enchanter teleported through a large table and directed emerald-eyed, winged skulls to spy on the party before vanishing back into the table. The party destroyed the skulls, and followed him through the table.

The party explored a hallway, and entered through a one-way door into a room with a monstrous, scorpion-tailed, emerald humanoid that proceeded to murder them all.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.